GroupAvatarStyle class
Constructors
-
GroupAvatarStyle({double size = 56.0, GroupAvatarMode mode = GroupAvatarMode.aligned, List<
double> stackedReductionFactor = const [1.0, 1.25, 1.4, 1.5], Border? stackedBorder, GroupAvatarShape shape = GroupAvatarShape.rectangle, double borderRadius = 20.0, bool withSeparator = false, Color? separatorColor, double separatorThickness = 1.5}) -
const
Properties
- borderRadius → double
-
The Radius when shape == GroupAvatarShape.rectangle.
Ignored if shape == GroupAvatarShape.circle.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- mode → GroupAvatarMode
-
The mode of your GroupAvatar. See GroupAvatarMode.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- separatorColor → Color?
-
Ignored if withSeparator == false.
final
- separatorThickness → double
-
Ignored if withSeparator == false.
final
- shape → GroupAvatarShape
-
The shape of your GroupAvatar;
When passing GroupAvatarShape.rectangle, you can also specify borderRadius
final
- size → double
-
The size of this widget.
final
- stackedBorder → Border?
-
The border for each loaded image. Only used with mode == GroupAvatarMode.stackedCircles.
Usually you will want to pass something like this:
Border.all(color: Theme.of(context).backgroundColor, width: 2.0).
Default is no border.
final
-
stackedReductionFactor
→ List<
double> -
Only used with mode == GroupAvatarMode.stackedCircles.
Determines the size of each individual image, compared to the widget size.
The list must have 4 values. Index 0 will be if the GroupAvatar only has 1 image.
Index 1 for 2 images. Index 3 for 3 images. Index 4 for 4 images or more.
The default is
1.0, 1.25, 1.4, 1.5
, 1.0 resulting in size and 1.5 resulting in size/1.5.final - withSeparator → bool
-
Set to true if you wish to display a separator between avatars.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited