BubbleNormalAudio class
basic chat bubble type audio message widget
onSeekChanged double pass function to take actions on seek changes onPlayPauseButtonClick void function to handle play pause button click isPlaying,isPause parameters to handle playing state duration is the duration of the audio message in seconds [position is the current position of the audio message playing in seconds isLoading is the loading state of the audio ex:- fetching from internet or loading from local storage chat bubble BorderRadius can be customized using bubbleRadius chat bubble color can be customized using color chat bubble tail can be customized using tail message sender can be changed using isSender sent,delivered and seen can be used to display the message state chat bubble TextStyle can be customized using textStyle
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- BubbleNormalAudio
Constructors
- BubbleNormalAudio({Key? key, required void onSeekChanged(double value), required void onPlayPauseButtonClick(), bool isPlaying = false, BoxConstraints? constraints, bool isPause = false, double? duration, double? position, bool isLoading = true, double bubbleRadius = BUBBLE_RADIUS_AUDIO, bool isSender = true, Color color = Colors.white70, bool tail = true, bool sent = false, bool delivered = false, bool seen = false, TextStyle textStyle = const TextStyle(color: Colors.black87, fontSize: 12)})
Properties
- bubbleRadius → double
-
final
- color → Color
-
final
- constraints → BoxConstraints?
-
final
- delivered → bool
-
final
- duration → double?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLoading → bool
-
final
- isPause → bool
-
final
- isPlaying → bool
-
final
- isSender → bool
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPlayPauseButtonClick → void Function()
-
final
- onSeekChanged → void Function(double value)
-
final
- position → double?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- seen → bool
-
final
- sent → bool
-
final
- tail → bool
-
final
- textStyle → TextStyle
-
final
Methods
-
audioTimer(
double duration, double position) → String -
build(
BuildContext context) → Widget -
chat bubble builder method
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited