decorate abstract method

void decorate(
  1. PointRendererElement<D> pointElement,
  2. ChartCanvas canvas,
  3. GraphicsFactory graphicsFactory, {
  4. required Rectangle<num> drawBounds,
  5. required double animationPercent,
  6. bool rtl = false,
})

Implementation

void decorate(PointRendererElement<D> pointElement, ChartCanvas canvas,
    GraphicsFactory graphicsFactory,
    {required Rectangle drawBounds,
    required double animationPercent,
    bool rtl = false});