SymbolRenderer class abstract
Strategy for rendering a symbol bounded within a box.
Constructors
- SymbolRenderer({required bool isSolid})
Properties
Methods
- 
  getSolidFillColor(Color? fillColor) → Color? 
- 
  getSolidStrokeWidthPx(double? strokeWidthPx) → double? 
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  paint(ChartCanvas canvas, Rectangle< num> bounds, {List<int> ? dashPattern, Color? fillColor, FillPatternType? fillPattern, Color? strokeColor, double? strokeWidthPx}) → void
- 
  shouldRepaint(covariant BaseSymbolRenderer oldRenderer) → bool 
- 
  
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  override