SymbolRenderer class abstract

Strategy for rendering a symbol bounded within a box.

Implementers

Constructors

SymbolRenderer({required bool isSolid})

Properties

hashCode int
The hash code for this object.
no setteroverride
isSolid bool
Whether the symbol should be rendered as a solid shape, or a hollow shape.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

getSolidFillColor(Color? fillColor) Color?
getSolidStrokeWidthPx(double? strokeWidthPx) double?
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paint(ChartCanvas canvas, Rectangle<num> bounds, {List<int>? dashPattern, Color? fillColor, FillPatternType? fillPattern, Color? strokeColor, double? strokeWidthPx}) → void
shouldRepaint(covariant BaseSymbolRenderer oldRenderer) bool
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override