ObjData<T extends DataMap> class

Inheritance

Constructors

ObjData({required String name, Map<String, dynamic>? value, Map<String, dynamic>? dfault, bool no_update = false, double? width, bool required = false, String? label})

Properties

changed bool
determina si hay cambios
no setterinherited
completed Future
no setterinherited
dfault Map<String, dynamic>?
getter/setter pairinherited
display String
no setterinherited
enabled bool
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
isData bool
finalinherited
isEmpty bool
no setteroverride
isNotEmpty → dynamic
no setterinherited
isNumeric bool
no setterinherited
label String
getter/setter pairinherited
last Map<String, dynamic>?
getter/setter pairinherited
msg String
getter/setter pairinherited
name String
finalinherited
no_update bool
getter/setter pairinherited
objectId int
finalinherited
original Map<String, dynamic>?
getter/setter pairinherited
parent DataFace?
getter/setter pairinherited
process List<Future>
getter/setter pairinherited
required bool
getter/setter pairinherited
rules List<DataRule>
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
text String
no setterinherited
type DataType
final
value Map<String, dynamic>?
value getter
getter/setter pairinherited
width double?
finalinherited

Methods

cancelEventByName(String name) → dynamic
inherited
castFn(dynamic v) Map<String, dynamic>?
convierte un valor dado al tipo definido para objeto
override
changes(dynamic x) bool
recoge los cambios realizados
inherited
get() Map<String, dynamic>?
devuelve el valor del objeto
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
on(String name, EventFn fn) EventHandler
inherited
onChange(DataFace? data) → void
disponible para sobreescribir y validar
inherited
oneTimeOn(String name, EventFn fn) EventHandler
inherited
onValid(dynamic fn(DataFace data)) → dynamic
inherited
refresh() → void
permite actualizar cuando el objeto esta conectado a componentes graficos
inherited
resetTo({dynamic value}) → void
resetea el valor del objeto
inherited
resetToDefault() → dynamic
resetea a su valor por defecto
inherited
setTo({dynamic value, bool no_valid = false}) → void
asigna valor al objeto
inherited
toString() String
A string representation of this object.
inherited
trigger(String name, [dynamic arg]) Future<void>
inherited
undo([dynamic v]) → void
deshace los cambios realizado
inherited
valid() → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited