Signal<T> class
A typed signal that can be transmitted through cells.
Signals carry optional payload data and can be compared for equality. Used as the primary communication mechanism between cells.
Example:
// Example:
final numberSignal = Signal<int>(42);
final eventSignal = Signal<Map<String,dynamic>>({
'type': 'click',
'position': [100, 200]
});
- Implementers
Constructors
- Signal.new([T? body])
-
Creates a signal with optional body payload
const
Properties
- body → T?
-
The payload data carried by this signal
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override