RadioMenuItem<T> class

Inheritance
Implemented types

Constructors

RadioMenuItem({Key? key, required T value, required T? groupValue, required ValueChanged<T?> onChanged, MouseCursor? mouseCursor, bool toggleable = false, Color? activeColor, MaterialStateProperty<Color?>? fillColor, Color? focusColor, Color? hoverColor, MaterialStateProperty<Color?>? overlayColor, double? splashRadius, MaterialTapTargetSize? materialTapTargetSize, VisualDensity? visualDensity, FocusNode? focusNode, bool autofocus = false, double? size, required Widget title, Widget? secondary, MenuItemStyle? itemStyle, MenuItemControlAffinity controlAffinity = MenuItemControlAffinity.leading})
const

Properties

activeColor Color?
final
autofocus bool
final
controlAffinity MenuItemControlAffinity
final
fillColor MaterialStateProperty<Color?>?
final
focusColor Color?
final
focusNode FocusNode?
final
groupValue → T?
final
hashCode int
The hash code for this object.
no setterinherited
hasLeadingWidget bool
If a menu item has a leading widget, the latter takes a start padding if the padding is large.
no setteroverride
hoverColor Color?
final
itemStyle MenuItemStyle?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
materialTapTargetSize MaterialTapTargetSize?
final
mouseCursor MouseCursor?
final
onChanged ValueChanged<T?>
final
overlayColor MaterialStateProperty<Color?>?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondary Widget?
final
size double?
final
splashRadius double?
final
title Widget
final
toggleable bool
final
value → T
final
visualDensity VisualDensity?
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited