MenuItem class
An item in a cascading menu.
To trigger an action use intent, onPressed or shortcutActivator. Only one of them can be specified for a particular item.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- MenuItem
- Implemented types
Constructors
- MenuItem({Key? key, Widget? leading, required Widget title, Widget? trailing, ShortcutActivator? shortcutActivator, Intent? intent, VoidCallback? onPressed, MenuItemStyle? style, bool? enabled, bool closeMenuOnAction = true, })
- For an item created with this constructor, shortcutActivator, if provided, is used to make an item's shortcut label.
- MenuItem.fromChild({Key? key, Widget? title, required Widget child, ShortcutActivator? shortcutActivator, Intent? intent, VoidCallback? onPressed, MenuItemStyle? style, bool? enabled, bool closeMenuOnAction = true, })
Properties
- closeMenuOnAction → bool
-
final
- enabled → bool?
-
Used to disable an item when a shortcutActivator is used to trigger an action.
It also can be used with an intent or onPressed callback, but it's not the only
option in this case: an item is disabled when intent, onPressed and shortcutActivator
are all null.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasLeadingWidget → bool
-
If a menu item has a leading widget, the latter takes a start
padding if the padding is large.
no setteroverride
- intent → Intent?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → VoidCallback?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shortcutActivator → ShortcutActivator?
-
final
- style → MenuItemStyle?
-
final
-
final
- tileDelegate → MenuItemTileDelegate
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
configurationIsCorrect(
) → bool -
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited