paint method
void
paint(
- Canvas canvas,
- Size size,
- WorldToScreen worldToScreen,
- ScreenToWorld screenToWorld,
- double scale,
override
Implementation
@override
void paint(
Canvas canvas,
Size size,
WorldToScreen worldToScreen,
ScreenToWorld screenToWorld,
double scale,
) {
final position = worldToScreen(x, y) + offset;
final textPainter = TextPainter(
text: TextSpan(text: text, style: style),
textDirection: TextDirection.ltr,
)..layout();
textPainter.paint(canvas, position);
}