CarpenterHotkeyShell constructor

CarpenterHotkeyShell({
  1. List<CarpenterCommand<void>> commands = const [],
  2. CarpenterRuntimeHotkeyCommandCallback? onCommand,
  3. CarpenterHotkeyController? controller,
  4. bool enabled = true,
  5. bool trackPressedKeys = true,
  6. bool autofocus = true,
  7. TargetPlatform? platform,
})

Создает hotkey shell.

Implementation

CarpenterHotkeyShell({
  this.commands = const [],
  this.onCommand,
  CarpenterHotkeyController? controller,
  this.enabled = true,
  this.trackPressedKeys = true,
  this.autofocus = true,
  this.platform,
}) : controller = controller ?? CarpenterHotkeyController();