OneTimeTriggerExecutor class
Executes a OneTimeTrigger, i.e. a trigger that only runs once during a study deployment.
- Inheritance
-
- Object
- AbstractExecutor<
OneTimeTrigger> - TriggerExecutor<
OneTimeTrigger> - OneTimeTriggerExecutor
Constructors
Properties
- configuration → OneTimeTrigger?
-
The configuration of this executor as set when initialized.
no setterinherited
- deployment → SmartphoneDeployment?
-
The deployment that this executor is part of executing.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isStarting → bool
-
Is this executor in the process of being started?
no setterinherited
-
measurements
→ Stream<
Measurement> -
The stream of
Measurement
collected by this executor.no setterinherited - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → ExecutorState
-
The runtime state of this executor.
no setterinherited
-
stateEvents
→ Stream<
ExecutorState> -
The runtime state changes of this executor.
no setterinherited
- timer ↔ Timer?
-
A lot of trigger executors use a timer, so we declare one here
getter/setter pairinherited
-
triggerEvents
→ Stream<
TriggerEvent> -
The stream of events triggered from this trigger executor.
no setterinherited
Methods
-
addError(
Object error, [StackTrace? stacktrace]) → void -
Add
error
to the measurements stream.inherited -
addMeasurement(
Measurement measurement) → void -
Add
measurement
to the measurements stream.inherited -
dispose(
) → void -
Dispose of this executor.
inherited
-
error(
) → void -
inherited
-
initialize(
OneTimeTrigger configuration, [SmartphoneDeployment? deployment]) → void -
Configure and initialize the executor before starting it.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDispose(
) → Future< void> -
Callback when this executor is disposed.
inherited
-
onInitialize(
) → bool -
Callback when this executor is initialized.
Returns true if successfully initialized, false otherwise.
inherited
-
onRestart(
) → Future< bool> -
Callback when this executor is to be restarted.
Returns true if the executor is ready to restart (default), false otherwise.
inherited
-
onStart(
) → Future< bool> -
Callback when this executor is started.
Returns true if successfully started, false otherwise.
override
-
onStop(
) → Future< bool> -
Callback when this executor is stopped.
Returns true if successfully stopped, false otherwise.
inherited
-
onTrigger(
) → void -
Called when this trigger executor is triggering.
inherited
-
restart(
) → void -
Restart the executor.
inherited
-
start(
) → void -
Start the executor.
inherited
-
stop(
) → void -
Stop the executor. Stopped until start or restart is called.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited