ImmediateTriggerExecutor class
Executes an ImmediateTrigger, i.e. starts sampling immediately.
- Inheritance
- 
    - Object
- AbstractExecutor<TriggerConfiguration> 
- TriggerExecutor<TriggerConfiguration> 
- ImmediateTriggerExecutor
 
Constructors
Properties
- configuration → TriggerConfiguration?
- 
  The configuration of this executor as set when initialized.
  no setterinherited
- deployment → SmartphoneDeployment?
- 
  The deployment that this executor is part of executing.
  no setterinherited
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- isStarting → bool
- 
  Is this executor in the process of being started?
  no setterinherited
- 
  measurements
  → Stream<Measurement> 
- 
  The stream of Measurementcollected by this executor.no setterinherited
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
- state → ExecutorState
- 
  The runtime state of this executor.
  no setterinherited
- 
  stateEvents
  → Stream<ExecutorState> 
- 
  The runtime state changes of this executor.
  no setterinherited
- timer ↔ Timer?
- 
  A lot of trigger executors use a timer, so we declare one here
  getter/setter pairinherited
- 
  triggerEvents
  → Stream<TriggerEvent> 
- 
  The stream of events triggered from this trigger executor.
  no setterinherited
Methods
- 
  addError(Object error, [StackTrace? stacktrace]) → void 
- 
  Add errorto the measurements stream.inherited
- 
  addMeasurement(Measurement measurement) → void 
- 
  Add measurementto the measurements stream.inherited
- 
  dispose() → void 
- 
  Dispose of this executor.
  inherited
- 
  error() → void 
- 
  
  inherited
- 
  initialize(TriggerConfiguration configuration, [SmartphoneDeployment? deployment]) → void 
- 
  Configure and initialize the executor before starting it.
  inherited
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  onDispose() → Future< void> 
- 
  Callback when this executor is disposed.
  inherited
- 
  onInitialize() → bool 
- 
  Callback when this executor is initialized.
Returns true if successfully initialized, false otherwise.
  inherited
- 
  onRestart() → Future< bool> 
- 
  Callback when this executor is to be restarted.
Returns true if the executor is ready to restart (default), false otherwise.
  inherited
- 
  onStart() → Future< bool> 
- 
  Callback when this executor is started.
Returns true if successfully started, false otherwise.
  override
- 
  onStop() → Future< bool> 
- 
  Callback when this executor is stopped.
Returns true if successfully stopped, false otherwise.
  inherited
- 
  onTrigger() → void 
- 
  Called when this trigger executor is triggering.
  inherited
- 
  restart() → void 
- 
  Restart the executor.
  inherited
- 
  start() → void 
- 
  Start the executor.
  inherited
- 
  stop() → void 
- 
  Stop the executor. Stopped until start or restart is called.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited