firstBorder property
Implementation
static final Map<CButtonKind, Map<CWidgetState, Border>> firstBorder = {
CButtonKind.primary: {
CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
},
CButtonKind.secondary: {
CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
},
CButtonKind.danger: {
CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
},
CButtonKind.tertiary: {
CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
},
CButtonKind.ghost: {
CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
CWidgetState.focused: Border.all(color: CColors.transparent, width: 0),
CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
},
};