firstBorder property

Map<CButtonKind, Map<CWidgetState, Border>> firstBorder
final

Implementation

static final Map<CButtonKind, Map<CWidgetState, Border>> firstBorder = {
  CButtonKind.primary: {
    CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
    CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
    CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
  },
  CButtonKind.secondary: {
    CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
    CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
    CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
  },
  CButtonKind.danger: {
    CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
    CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
    CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
  },
  CButtonKind.tertiary: {
    CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
    CWidgetState.focused: Border.all(color: CColors.gray100, width: 4),
    CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
  },
  CButtonKind.ghost: {
    CWidgetState.enabled: Border.all(color: CColors.transparent, width: 0),
    CWidgetState.focused: Border.all(color: CColors.transparent, width: 0),
    CWidgetState.disabled: Border.all(color: CColors.transparent, width: 0),
  },
};