addNode static method
Implementation
static EditorEdit addNode(rt.Node node) {
return (scene) {
return EditorEditResult(
scene: rt.SceneTreeOps.addNode(scene, node),
primaryId: node.id,
);
};
}
static EditorEdit addNode(rt.Node node) {
return (scene) {
return EditorEditResult(
scene: rt.SceneTreeOps.addNode(scene, node),
primaryId: node.id,
);
};
}