Node.icon constructor
const
Node.icon({
- required NodeId id,
- String? name,
- @Default.new(false) bool locked,
- @Default.new(Transform2D()) Transform2D xf,
- required CanvasIconData data,
- String? role,
Implementation
const factory Node.icon({
required NodeId id,
String? name,
@Default(false) bool hidden,
@Default(false) bool locked,
@Default(Transform2D()) Transform2D xf,
required CanvasIconData data,
String? role,
}) = IconNode;