calculateWorldAABB method
@todo use abstract for these kind of methods
Implementation
@override
void calculateWorldAABB(Vec3 pos, Quaternion quat, Vec3 min,Vec3 max) {
// Get each axis max
min.copy(pos);
max.copy(pos);
}
@todo use abstract for these kind of methods
@override
void calculateWorldAABB(Vec3 pos, Quaternion quat, Vec3 min,Vec3 max) {
// Get each axis max
min.copy(pos);
max.copy(pos);
}