getFaceNormal method
Implementation
Vector3 getFaceNormal(int i, Vector3 target) {
final i3 = i * 3;
final Vector3 a = Vector3.zero();
final Vector3 b = Vector3.zero();
final Vector3 c = Vector3.zero();
getIndicesNormal(indices[i3], a);
getIndicesNormal(indices[i3 + 1], b);
getIndicesNormal(indices[i3 + 2], c);
return target..setValues(
(a.x+b.x+c.x)/3,
(a.y+b.y+c.y)/3,
(a.z+b.z+c.z)/3
);
}