calculateWorldAABB method

  1. @override
void calculateWorldAABB(
  1. Vector3 pos,
  2. Quaternion quat,
  3. Vector3 min,
  4. Vector3 max,
)
override

@todo use abstract for these kind of methods

Implementation

@override
void calculateWorldAABB(Vector3 pos, Quaternion quat, Vector3 min, Vector3 max) {
  // Get each axis max
  min.setFrom(pos);
  max.setFrom(pos);
}