gradw method
void
gradw(
- Vector3 rVec,
- Vector3 resultVec
Implementation
void gradw(Vector3 rVec,Vector3 resultVec) {
final r = rVec.length;
final h = smoothingRadius;
rVec.scale2(945.0 / (32.0 * math.pi * math.pow(h, 9)) * math.pow((h * h - r * r), 2).toDouble(), resultVec);
}