vectorToLocalFrame method

Vector3 vectorToLocalFrame(
  1. Vector3 worldVector, [
  2. Vector3? result
])

Convert a world vector to local body frame

Implementation

Vector3 vectorToLocalFrame(Vector3 worldVector,[Vector3? result]){
  result ??= Vector3.zero();
  quaternion..conjugate()..vmult(worldVector, result);
  return result;
}