getVelocityAtWorldPoint method

Vector3 getVelocityAtWorldPoint(
  1. Vector3 worldPoint,
  2. Vector3 result
)

Get world velocity of a point in the body. @param worldPoint; @param result; @return The result vector.;

Implementation

Vector3 getVelocityAtWorldPoint(Vector3 worldPoint, Vector3 result){
  final Vector3 r = Vector3.zero();
  worldPoint.sub2(position, r);
  angularVelocity.cross2(r, result);
  velocity.add2(result, result);
  return result;
}