getVelocityAtWorldPoint method
Vector3
getVelocityAtWorldPoint(
- Vector3 worldPoint,
- Vector3 result
Get world velocity of a point in the body. @param worldPoint; @param result; @return The result vector.;
Implementation
Vector3 getVelocityAtWorldPoint(Vector3 worldPoint, Vector3 result){
final Vector3 r = Vector3.zero();
worldPoint.sub2(position, r);
angularVelocity.cross2(r, result);
velocity.add2(result, result);
return result;
}