Material class
Defines a physics material.
Properties
- friction ↔ double
-
Friction for this material.
If non-negative, it will be used instead of the friction given by ContactMaterials. If there's no matching ContactMaterial, the value from
defaultContactMaterial
in the World will be used.getter/setter pair - hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ int
-
Material id. */
getter/setter pair
- name ↔ String
-
Material name.
If options is a string, name will be set to that string.
@todo Deprecate this
getter/setter pair
- restitution ↔ double
-
Restitution for this material.
If non-negative, it will be used instead of the restitution given by ContactMaterials. If there's no matching ContactMaterial, the value from
defaultContactMaterial
in the World will be used.getter/setter pair - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited