Constraint class
Constraint base class
- Implementers
Constructors
- Constraint(Body bodyA, Body bodyB, {bool collideConnected = true, bool wakeUpBodies = true})
Properties
- bodyA ↔ Body
-
getter/setter pair
- bodyB ↔ Body
-
getter/setter pair
- collideConnected ↔ bool
-
Set to false if you don't want the bodies to collide when they are connected.
getter/setter pair
-
equations
↔ List<
Equation> -
Equations to be solved in this constraint.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ int
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
disable(
) → void - Disables all equations in the constraint.
-
enable(
) → void - Enables all equations in the constraint.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
) → void - Update all the equations with data.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited