getAABB method
Get the world AABB of the ray.
Implementation
void getAABB(AABB aabb) {
final lowerBound = aabb.lowerBound;
final upperBound = aabb.upperBound;
final to = this.to;
final from = this.from;
lowerBound.x = math.min(to.x, from.x);
lowerBound.y = math.min(to.y, from.y);
lowerBound.z = math.min(to.z, from.z);
upperBound.x = math.max(to.x, from.x);
upperBound.y = math.max(to.y, from.y);
upperBound.z = math.max(to.z, from.z);
}