ObjectCollisionMatrix class
Records what objects are colliding with each other
Constructors
-
ObjectCollisionMatrix(Map<
String, bool> ? matrix)
Properties
Methods
-
get(
Body bi, Body bj) → bool - get
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void - Empty the matrix
-
set(
Body bi, Body bj, bool value) → void - set
-
setNumObjects(
int n) → void - Set max number of objects
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited