Camera macOS
Implementation of AVKit
camera for macOS
.
Can take pictures and record videos, even with external cameras.
Getting Started
Setup
In your project, add these two rows to the macos/Runner/Info.plist
file:
<key>NSCameraUsageDescription</key>
<string>your usage description here</string>
<key>NSMicrophoneUsageDescription</key>
<string>your usage description here</string>
and these two rows in the Debug.Entitlements
and Release.Entitlements
files.
<key>com.apple.security.device.audio-input</key>
<true/>
<key>com.apple.security.device.camera</key>
<true/>
Basic usage
Integrate CameraMacOSView
in your widget tree.
You can choose a BoxFit
method and a CameraMacOSMode
(photo
or video
).
When the camera is initialized, a CameraMacOSController
object is created and can be used to do basic things such as taking pictures and recording videos.
final GlobalKey cameraKey = GlobalKey("cameraKey");
late CameraMacOSController macOSController;
//... build method ...
CameraMacOSView(
key: cameraKey,
fit: BoxFit.fill,
cameraMode: CameraMacOSMode.photo,
onCameraInizialized: (CameraMacOSController controller) {
setState(() {
this.macOSController = controller;
});
},
),
External cameras
The package supports external cameras too, not just the main Mac camera: you can specify an optional deviceId
for the camera and an optional audioDeviceId
for the microphone.
Both IDs are related to the uniqueID
property of AVCaptureDevice
, and can be obtained with the listDevices
method.
String? deviceId;
String? audioDeviceId;
// List devices
List<CameraMacOSDevice> videoDevices = await CameraMacOS.instance.listDevices({ deviceType: CameraMacOSMode.video });
List<CameraMacOSDevice> audioDevices = await CameraMacOS.instance.listDevices({ deviceType: CameraMacOSMode.audio });
// Set devices
deviceId = videoDevices.first.deviceId
audioDeviceId = audioDevices.first.deviceId
//... build method ...
CameraMacOSView(
deviceId: deviceId, // optional camera parameter, defaults to the Mac primary camera
audioDeviceId: audioDeviceId, // optional microphone parameter, defaults to the Mac primary microphone
cameraMode: CameraMacOSMode.video,
onCameraInizialized: (CameraMacOSController controller) {
// ...
},
),
A CameraMacOSDevice
object contains the following properties (mapped to the original AVCaptureDevice
class):
deviceId
localizedName
manufacturer
deviceType
(video or audio)
Once you've created a CameraMacOSView
widget, you will be granted access to a CameraMacOSController
object, which is your bridge to do the main two features, taking pictures and recording videos.
You also have information about the camera object you've just created with the CameraMacOSArguments
property inside the controller.
Set Focus Point of Camera
Setting the focus point can be done with the setFocusPoint
method.
macOSController.setFocusPoint(Offset(0.5,0.5));
The CameraMacOSView
widget enables it by default.
Note: the offset needs to be between 0
and 1
.
Toggling Torch
Setting the torch to on, off, or auto can be done with the toggleTorch
method.
macOSController.toggleTorch(Torch.on);
The CameraMacOSView
widget disables it by default.
Setting Orientation
Setting the orientation to 0, 90, 180, or 270 can be done with the setOrientation
method.
Note: This feature for is only available for macOS < 14.0 and Swift < 15.
macOSController.setOrientation(CameraOrientation.orientation0deg);
The CameraMacOSView
widget defaults to 0.
Setting Zoom
WARNING: This feature is only available for imageStream
right now.
Setting the zoom from 1 - inifity can be done with the setZoomLevel
method.
macOSController.setZoomLevel(1.0);
The CameraMacOSView
widget defaults to 1.
Taking a picture
Taking pictures can be done with the takePicture
method.
Note: for now, you cannot change the zoom or apply effects to the photos.
CameraMacOSFile? file = await macOSController.takePicture();
if(file != null) {
Uint8List? bytes = file.bytes;
// do something with the file...
}
Streaming an Image
Streaming an image can be done with the startImageStream
method, and can be stopped with the stopImageStream
method.
macOSController.startImageStream((CameraImageData imageData){
//place your code here
});
macOSController.stopImageStream();
Note: the streamed data is in argb8888 format
Recording a video
Recording videos can be done with the recordVideo
method, and can be stopped with the stopVideoRecording
.
macOSController.recordVideo(
url: // get url from packages such as path_provider,
maxVideoDuration: 30, // duration in seconds,
onVideoRecordingFinished: (CameraMacOSFile? file, CameraMacOSException? exception) {
// called when maxVideoDuration has been reached
// do something with the file or catch the exception
}
);
CameraMacOSFile? file = await macOSController.stopVideoRecording();
if(file != null) {
Uint8List? bytes = file.bytes;
// do something with the file...
}
Video settings
You can enable or disable audio recording with the enableAudio
flag.
Default videos settings are:
- max resolution available to the selected camera - can be changed by setting the
resolution
property - max audio quality available to the selected video - can be changed by setting the
audioQuality
property - default microphone codec (
apple lossless
) - can be changed by setting theaudioFormat
property - default video format (
mp4
) - can be changed by setting thevideoFormat
property
You can set a maximum video duration (in seconds) for recording videos with maxVideoDuration
.
A native timer will fire after time has passed, and will call the onVideoRecordingFinished
method.
You can also set a saved video file location. Default is in the Library/Cache
directory of the application.
Audio recording can be enabled or disabled with the enableAudio
flag both in the camera initialization phase or within the recordVideo
method (default true
).
Output
After a video or a picture is taken, a CameraMacOSFile
object is generated, containing the bytes
of the content. If you specify a url
save destination for a video, it will return back the file path too.
Widget refreshing
- If you change the widget
Key
,deviceId
or theCameraMacOsMode
, the widget will reinitialize.
Limitations and notes
- The package supports
macOS 10.11
and onwards. - The plugin is just a temporary substitutive package for the official Flutter team's
camera
package. It will work only onmacOS
. - Orientation is only available for macOS < 14.0 and Swift < 15.
- Zoom is currently unsupported
Future developments
- Zoom for video and texture