CameraMlVision<T> constructor

CameraMlVision<T>({
  1. Key? key,
  2. required dynamic onResult(
    1. T
    ),
  3. required HandleDetection<T> detector,
  4. WidgetBuilder? loadingBuilder,
  5. ErrorWidgetBuilder? errorBuilder,
  6. WidgetBuilder? overlayBuilder,
  7. CameraLensDirection cameraLensDirection = CameraLensDirection.back,
  8. ResolutionPreset? resolution,
  9. Function? onDispose,
})

Implementation

CameraMlVision({
  Key? key,
  required this.onResult,
  required this.detector,
  this.loadingBuilder,
  this.errorBuilder,
  this.overlayBuilder,
  this.cameraLensDirection = CameraLensDirection.back,
  this.resolution,
  this.onDispose,
}) : super(key: key);