paintPanel method
Paints the panel filling rect.
Implementation
@override
void paintPanel(Canvas canvas, Rect rect) {
if (rect.isEmpty) return;
final radius = Radius.circular((rect.shortestSide * 0.08).clamp(4.0, 12.0));
final window = RRect.fromRectAndRadius(rect, radius);
canvas
..drawRRect(window.inflate(3), Paint()..color = bezel)
..drawRRect(window, Paint()..color = panel);
// Inner shadow: the window sits below the bezel, lit from above.
final depth = (rect.shortestSide * 0.03).clamp(2.0, 5.0);
canvas
..save()
..clipRRect(window)
..drawRRect(
window.shift(Offset(0, depth * 0.8)).inflate(depth * 1.5),
Paint()
..style = PaintingStyle.stroke
..strokeWidth = depth * 3
..color = Color(vfd ? 0x8C000000 : 0x40000000)
..maskFilter = MaskFilter.blur(BlurStyle.normal, depth),
)
..restore();
}