scale property
Press depth for the key's scale (the widget's press transform): the
same as press on the way in; on release it follows the family's
release spring (M3E 800/0.6, which may overshoot) while press —
what painters read for corners and depth — may follow releaseAlt
(M3E effectsDefault: corners never bounce; motion brief §2.3).
Implementation
@override
final AnimationController scale;