generate static method
Implementation
static Tensor<double> generate(
TensorShape shape,
double Function(TensorShape shape, int i) generator,
) {
final builder = Float32TensorBuilder();
builder.tensorShape = shape;
final n = shape.numberOfElements;
for (var i = 0; i < n; i++) {
builder.elements[i] = generator(shape, i);
}
return builder.build();
}