play method
Implementation
Future<void> play(TextureMessage arg) async {
final Object encoded = arg.encode();
const BasicMessageChannel<Object> channel =
BasicMessageChannel<Object>('dev.flutter.pigeon.VideoPlayerApi.play', StandardMessageCodec());
final Map<Object, Object> replyMap = await channel.send(encoded) as Map<Object, Object>;
if (replyMap == null) {
throw PlatformException(
code: 'channel-error',
message: 'Unable to establish connection on channel.',
details: null,
);
} else if (replyMap['error'] != null) {
final Map<Object, Object> error = (replyMap['error'] as Map<Object, Object>);
throw PlatformException(
code: (error['code'] as String),
message: error['message'] as String,
details: error['details'],
);
} else {
// noop
}
}