ma_sound_set_max_gain function

  1. @Native<Void Function(Pointer<ma_sound_group>, Float)>(ffi.Pointer<ma_sound>, ffi.Float)>()
void ma_sound_set_max_gain(
  1. Pointer<ma_sound_group> pSound,
  2. double maxGain
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<ma_sound>, ffi.Float)>()
external void ma_sound_set_max_gain(
  ffi.Pointer<ma_sound> pSound,
  double maxGain,
);