ma_sound_set_direction function
Implementation
@ffi.Native<
ffi.Void Function(ffi.Pointer<ma_sound>, ffi.Float, ffi.Float, ffi.Float)
>()
external void ma_sound_set_direction(
ffi.Pointer<ma_sound> pSound,
double x,
double y,
double z,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<ma_sound>, ffi.Float, ffi.Float, ffi.Float)
>()
external void ma_sound_set_direction(
ffi.Pointer<ma_sound> pSound,
double x,
double y,
double z,
);