onPublishPrivilegeTokenWillExpire method
@detail callback
@author qipengxiang
@brief Callback triggered 30s before the publishing privilege of the Token expires.
After receiving this callback, you must call updateToken:{@link #ByteRTCGameRoom#updateToken} to update the publishing privilege Token.
@param rtcRoom ByteRTCGameRoom instance.
@note Once a user's publishing privilege expires:
- Either during stream publishing or when attempting to publish a stream, the user will get the notification of kPublishStateChangeReasonNoPublishPermission via rtcRoom:onVideoPublishStateChanged:info:state:reason:{@link #ByteRTCGameRoomDelegate#rtcRoom:onVideoPublishStateChanged:info:state:reason}, rtcRoom:onAudioPublishStateChanged:info:state:reason:{@link #ByteRTCGameRoomDelegate#rtcRoom:onAudioPublishStateChanged:info:state:reason}, rtcRoom:onScreenVideoPublishStateChanged:userId:state:reason:{@link #ByteRTCGameRoomDelegate#rtcRoom:onScreenVideoPublishStateChanged:userId:state:reason}, and/or rtcRoom:onScreenAudioPublishStateChanged:userId:state:reason:{@link #ByteRTCGameRoomDelegate#rtcRoom:onScreenAudioPublishStateChanged:userId:state:reason}.
- The publishing streams of the user will be removed, and remote users in the room will get informed via rtcRoom:onUserPublishStreamVideo:info:isPublish:{@link #ByteRTCGameRoomDelegate#rtcRoom:onUserPublishStreamVideo:info:isPublish}, rtcRoom:onUserPublishStreamAudio:info:isPublish:{@link #ByteRTCGameRoomDelegate#rtcRoom:onUserPublishStreamAudio:info:isPublish}, rtcRoom:onUserPublishScreenVideo:uid:isPublish:{@link #ByteRTCGameRoomDelegate#rtcRoom:onUserPublishScreenVideo:uid:isPublish}, and/or rtcRoom:onUserPublishScreenAudio:uid:isPublish:{@link #ByteRTCGameRoomDelegate#rtcRoom:onUserPublishScreenAudio:uid:isPublish}.
@order 15
Implementation
FutureOr<void> onPublishPrivilegeTokenWillExpire(
ByteRTCGameRoom rtcRoom) async {}