sendUserBinaryMessageOutsideRoom method
- required string uid,
- required ArrayBuffer message,
- required MessageConfig config,
@detail api
@author hanchenchen.c
@brief Send binary messages (P2P) to the specified user outside the room
@param uid User ID of the message receiver
@param buffer
Binary message content sent
Message does not exceed 46KB.
@param config Message type, see MessageConfig{@link #MessageConfig}.
@return
- > 0: sent successfully, return the number of the sent message, increment from 1.
- -1: Sent failed due to empty message.
@note
- Before sending out-of-room binary messages, you should call login{@link #RTCEngine#login} first.
- After the user calls this interface to send a binary message, he will receive an onUserMessageSendResultOutsideRoom{@link #IRTCEngineEventHandler#onUserMessageSendResultOutsideRoom} callback to notify whether the message was sent successfully;
- If the binary message is sent successfully, the user specified by uid will receive the message through the onUserBinaryMessageReceivedOutsideRoom{@link #IRTCEngineEventHandler#onUserBinaryMessageReceivedOutsideRoom} callback.
Implementation
Future<int?> sendUserBinaryMessageOutsideRoom(
{required string uid,
required ArrayBuffer message,
required MessageConfig config}) async {
$a() => ($instance as $p_a.RTCEngine).sendUserBinaryMessageOutsideRoom(
uid, message, t_MessageConfig.code_to_android(config));
$i() => ($instance as $p_i.ByteRTCEngine).sendUserBinaryMessageOutsideRoom(
uid, message, t_MessageConfig.code_to_ios(config));
if (Platform.isAndroid) {
return $a();
} else if (Platform.isIOS) {
return $i();
} else {
throw UnsupportedError(
'Not Support Platform ${Platform.operatingSystem}');
}
}