rtcEngine$onConnectionStateChanged method

FutureOr<void> rtcEngine$onConnectionStateChanged(
  1. ByteRTCEngine engine,
  2. ByteRTCConnectionState state
)

@detail callback @author hanchenchen.c @brief SDK connection state change callback with signaling server. Triggered when the connection state changes. @param engine ByteRTCEngine object @param state The current connection status between the SDK and the signaling server. See ByteRTCConnectionState{@link #ByteRTCConnectionState}. @note Refer to Getting Connection Status for more details.

Implementation

FutureOr<void> rtcEngine$onConnectionStateChanged(
    ByteRTCEngine engine, ByteRTCConnectionState state) async {}