stopAudioCapture method
@detail api
@author dixing
@brief Stops internal audio capturing. The default is off.
Internal audio capture refers to: capturing audio using the built-in module.
The local client will be informed via rtcEngine:onAudioDeviceStateChanged:device_type:device_state:device_error:{@link #ByteRTCEngineDelegate#rtcEngine:onAudioDeviceStateChanged:device_type:device_state:device_error} after stopping audio capture by calling this API.
The remote clients in the room will be informed of the state change via rtcEngine:onUserStopAudioCapture:info:{@link #ByteRTCEngineDelegate#rtcEngine:onUserStopAudioCapture:info} after the visible client stops audio capture by calling this API.
@return
- 0: Success.
- < 0 : Fail. See ByteRTCReturnStatus{@link #ByteRTCReturnStatus} for more details
@note
- Call startAudioCapture{@link #ByteRTCEngine#startAudioCapture} to enable the internal audio capture.
- Without calling this API the internal audio capture will sustain until you destroy the engine instance.
Implementation
FutureOr<int> stopAudioCapture() async {
return await nativeCall('stopAudioCapture', []);
}