sendServerBinaryMessage method

Future<int?> sendServerBinaryMessage(
  1. ArrayBuffer buffer
)

@detail api @author hanchenchen.c @brief Client side sends binary messages to the application server (P2Server) @param buffer
Binary message content sent
Message does not exceed 46KB. @return - > 0: sent successfully, return the number of the sent message, increment from 1. - -1: Sent failed due to empty message. @note - Before sending a binary message to the application server, you must first call login{@link #RTCEngine#login} to complete the login, and then call setServerParams{@link #RTCEngine#setServerParams} Set up the application server. - After calling this interface, you will receive an onServerMessageSendResult{@link #IRTCEngineEventHandler#onServerMessageSendResult} callback to inform the message sender that the sending succeeded or failed; - If the binary message is sent successfully, the application server that previously called the setServerParams{@link #RTCEngine#setServerParams} setting will receive the message.

Implementation

Future<int?> sendServerBinaryMessage(ArrayBuffer buffer) async {
  $a() => ($instance as $p_a.RTCEngine).sendServerBinaryMessage(buffer);
  $i() => ($instance as $p_i.ByteRTCEngine).sendServerBinaryMessage(buffer);

  if (Platform.isAndroid) {
    return $a();
  } else if (Platform.isIOS) {
    return $i();
  } else {
    throw UnsupportedError(
        'Not Support Platform ${Platform.operatingSystem}');
  }
}