ButtonAnimation class

Inheritance

Constructors

ButtonAnimation({Key? key, required Widget child, Duration? borderDuration, Duration? shimmerDuration, double? borderWidth, Color? borderColor, Color? snakeColor, required VoidCallback onTap, double? borderRadius, Angle? shimmerAngle = Angle.zero, double? endAngleBorder, bool? isShimmer = true, bool? isBorder = true, Color? colorShadow, Color? isOnClickColorShadow, Color? colorCircularProgress, bool? isEnable = true, bool? isLoading = false, Color? buttonColor = Colors.amber})
const

Properties

borderColor → Color?
final
borderDuration → Duration?
final
borderRadius → double?
final
borderWidth → double?
final
buttonColor → Color?
final
child → Widget
final
colorCircularProgress → Color?
final
colorShadow → Color?
final
endAngleBorder → double?
final
hashCode → int
The hash code for this object.
no setterinherited
isBorder → bool?
final
isEnable → bool?
final
isLoading → bool?
final
isOnClickColorShadow → Color?
final
isShimmer → bool?
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTap → VoidCallback
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shimmerAngle → Angle?
final
shimmerDuration → Duration?
final
snakeColor → Color?
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _ButtonAnimationState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited