value property
int?
get
value
Implementation
int? get value {
if (_$DestinyProgressionScopeEnumMap.containsKey(this)){
return _$DestinyProgressionScopeEnumMap[this];
}
return null;
}
int? get value {
if (_$DestinyProgressionScopeEnumMap.containsKey(this)){
return _$DestinyProgressionScopeEnumMap[this];
}
return null;
}