BaseBuildCommand class abstract

Inheritance
  • Object
  • Command
  • BaseBuildCommand
Implementers

Constructors

BaseBuildCommand()

Properties

aliases List<String>
Alternate names for this command.
no setterinherited
argParser → ArgParser
The argument parser for this command.
no setterinherited
argResults → ArgResults?
The parsed argument results for this command.
no setterinherited
category String
The command's category.
no setterinherited
description String
A description of this command, included in usage.
no setterinherited
dingdingHookUrl String
no setter
environment Environment
当前打包运行环境的参数
getter/setter pair
globalResults → ArgResults?
The parsed global argument results.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
hidden bool
Whether or not this command should be hidden from help listings.
no setterinherited
hookUrl String
no setter
invocation String
A single-line template for how to invoke this command (e.g. "pub get package").
no setterinherited
isStoreVersion bool
no setter
log String
no setter
logFooter String
日志尾
no setter
logHeader String
日志头
no setter
name String
The name of this command.
no setterinherited
parent → Command?
The command's parent command, if this is a subcommand.
no setterinherited
runner → CommandRunner?
The command runner for this command.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
setupFastlane SetupFastlane
no setter
subcommands Map<String, Command>
An unmodifiable view of all sublevel commands of this command.
no setterinherited
suggestionAliases List<String>
Alternate non-functional names for this command.
no setterinherited
summary String
A short description of this command, included in parent's CommandRunner.usage.
no setterinherited
takesArguments bool
Whether or not this command takes positional arguments in addition to options.
no setterinherited
unityFrameworkPath String
需要复制到对应工程Unity路径
no setter
unityFullPath String?
Unity工程的全路径 如果iOS则是iOSUnity的路径 如果Android则是AndroidUnity的路径
no setter
usage String
Generates a string displaying usage information for this command.
no setterinherited
usageFooter String?
An optional footer for usage.
no setterinherited

Methods

addSubcommand(Command command) → void
Adds Command as a subcommand of this.
inherited
build(String root) Future
getBuildConfigManager({required AppwriteEnvironment appwriteEnvironment}) BuildConfigManager
getBuildInfo(BuildConfig buildConfig) BuildInfo
init() → dynamic
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
printUsage() → void
Prints the usage information for this command.
inherited
run() FutureOr?
Runs this command.
override
sendWeChat(String log) → dynamic
toString() String
A string representation of this object.
inherited
updateGitBranch(String root) Future<bool>
updateUnity(UnityEnvironment unityEnvironment) Future
upload(String root) Future
usageException(String message) → Never
Throws a UsageException with message.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited