updateUnity method

  1. @override
Future updateUnity(
  1. UnityEnvironment unityEnvironment
)
override

Implementation

@override
Future updateUnity(UnityEnvironment unityEnvironment) async {
  final success = await UpdateUnity(
    workspace: unityEnvironment.androidUnityFullPath,
    unityEnginePath: unityEnvironment.unityEnginePath,
    platform: UnityPlatform.android,
  ).update();
  if (!success) {
    logger.log('导出Android Unity最新的包失败!', status: LogStatus.error);
    exit(2);
  }
  logger.log('导出Android Unity最新的包成功!', status: LogStatus.success);
}