send method
Sends an HTTP request and asynchronously returns the response.
Implementers should call BaseRequest.finalize
to get the body of the
request as a ByteStream
. They shouldn't make any assumptions about the
state of the stream; it could have data written to it asynchronously at a
later point, or it could already be closed when it's returned. Any
internal HTTP errors should be wrapped as ClientException
s.
Implementation
@override
Future<http.StreamedResponse> send(http.BaseRequest request) {
if (request is! http.Request) return innerClient.send(request);
if (request.body.isEmpty) return innerClient.send(request);
if (request.headers['Content-Encoding'] == 'gzip') return innerClient.send(request);
var newRequest = http.Request(request.method, request.url);
newRequest.headers.addAll(request.headers);
newRequest.bodyBytes = _encoder.encode(request.bodyBytes);
newRequest.headers['Content-Encoding'] = 'gzip';
return innerClient.send(newRequest);
}