rand_meth_st class final

rand_meth_st is typedefed to RAND_METHOD in base.h. It isn't used; it exists only to be the return type of RAND_SSLeay. It's external so that variables of this type can be initialized.

Inheritance
Implemented types
Available extensions

Constructors

rand_meth_st()

Properties

add ↔ Pointer<NativeFunction<Void Function(Pointer<Void> buf, Int num, Double entropy)>>
getter/setter pair
address → Pointer<T>

Available on T, provided by the StructAddress extension

The memory address of the underlying data.
no setter
bytes ↔ Pointer<NativeFunction<Int Function(Pointer<Uint8> buf, Size num)>>
getter/setter pair
cleanup ↔ Pointer<NativeFunction<Void Function()>>
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
pseudorand ↔ Pointer<NativeFunction<Int Function(Pointer<Uint8> buf, Size num)>>
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
seed ↔ Pointer<NativeFunction<Void Function(Pointer<Void> buf, Int num)>>
getter/setter pair
status ↔ Pointer<NativeFunction<Int Function()>>
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

$allocate(Allocator $allocator, {required Pointer<NativeFunction<Void Function(Pointer<Void> buf, Int num)>> seed, required Pointer<NativeFunction<Int Function(Pointer<Uint8> buf, Size num)>> bytes, required Pointer<NativeFunction<Void Function()>> cleanup, required Pointer<NativeFunction<Void Function(Pointer<Void> buf, Int num, Double entropy)>> add, required Pointer<NativeFunction<Int Function(Pointer<Uint8> buf, Size num)>> pseudorand, required Pointer<NativeFunction<Int Function()>> status}) → Pointer<RAND_METHOD>