rand_meth_st class final
rand_meth_st is typedefed to RAND_METHOD in base.h. It isn't used; it
exists only to be the return type of RAND_SSLeay. It's
external so that variables of this type can be initialized.
- Inheritance
- Implemented types
- Available extensions
Constructors
Properties
-
add
↔ Pointer<
NativeFunction< Void Function(Pointer< >Void> buf, Int num, Double entropy)> -
getter/setter pair
-
address
→ Pointer<
T> -
Available on T, provided by the StructAddress extension
The memory address of the underlying data.no setter -
bytes
↔ Pointer<
NativeFunction< Int Function(Pointer< >Uint8> buf, Size num)> -
getter/setter pair
-
cleanup
↔ Pointer<
NativeFunction< Void Function()> > -
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
pseudorand
↔ Pointer<
NativeFunction< Int Function(Pointer< >Uint8> buf, Size num)> -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
seed
↔ Pointer<
NativeFunction< Void Function(Pointer< >Void> buf, Int num)> -
getter/setter pair
-
status
↔ Pointer<
NativeFunction< Int Function()> > -
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
$allocate(
Allocator $allocator, {required Pointer< NativeFunction< seed, required Pointer<Void Function(Pointer< >Void> buf, Int num)>NativeFunction< bytes, required Pointer<Int Function(Pointer< >Uint8> buf, Size num)>NativeFunction< cleanup, required Pointer<Void Function()> >NativeFunction< add, required Pointer<Void Function(Pointer< >Void> buf, Int num, Double entropy)>NativeFunction< pseudorand, required Pointer<Int Function(Pointer< >Uint8> buf, Size num)>NativeFunction< status}) → Pointer<Int Function()> >RAND_METHOD>