moveRight method
Move player to Right
Implementation
bool moveRight(double speed, {bool notifyOnMove = true}) {
double innerSpeed = speed * dtUpdate;
Vector2 displacement = position.translate(innerSpeed, 0);
if (_isCollision(displacement)) {
if (notifyOnMove) {
onMove(0, Direction.right, getAngleByDirectional(Direction.right));
}
return false;
}
isIdle = false;
position = displacement;
lastDirection = Direction.right;
lastDirectionHorizontal = Direction.right;
if (notifyOnMove) {
onMove(speed, lastDirection, getAngleByDirectional(lastDirection));
}
return true;
}