moveFromDirection method
Implementation
bool moveFromDirection(Direction direction, {bool enabledDiagonal = true}) {
switch (direction) {
case Direction.left:
return moveLeft(speed);
case Direction.right:
return moveRight(speed);
case Direction.up:
return moveUp(speed);
case Direction.down:
return moveDown(speed);
case Direction.upLeft:
if (enabledDiagonal) {
return moveUpLeft(speed * REDUCTION_SPEED_DIAGONAL,
speed * REDUCTION_SPEED_DIAGONAL);
} else {
return moveRight(speed);
}
case Direction.upRight:
if (enabledDiagonal) {
return moveUpRight(speed * REDUCTION_SPEED_DIAGONAL,
speed * REDUCTION_SPEED_DIAGONAL);
} else {
return moveRight(speed);
}
case Direction.downLeft:
if (enabledDiagonal) {
return moveDownLeft(speed * REDUCTION_SPEED_DIAGONAL,
speed * REDUCTION_SPEED_DIAGONAL);
} else {
return moveLeft(speed);
}
case Direction.downRight:
if (enabledDiagonal) {
return moveDownRight(speed * REDUCTION_SPEED_DIAGONAL,
speed * REDUCTION_SPEED_DIAGONAL);
} else {
return moveRight(speed);
}
}
}