moveUpLeft method

  1. @override
bool moveUpLeft(
  1. double speedX,
  2. double speedY
)
override

Move player to Up and Left

Implementation

@override
bool moveUpLeft(double speedX, double speedY) {
  if (animation?.runUpLeft != null) {
    animation?.play(SimpleAnimationEnum.runUpLeft);
  } else {
    animation?.play(SimpleAnimationEnum.runLeft);
  }
  return super.moveUpLeft(speedX, speedY);
}