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bonfiremodify package
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state_manager/use_state_controller.dart
UseStateController<T extends StateController<GameComponent>>
render method
render method
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render
method
@
override
void
render
(
Canvas
c
)
override
Implementation
@override void render(Canvas c) { _doUpdate = false; super.render(c); }
bonfiremodify package
documentation
state_manager/use_state_controller
UseStateController<T extends StateController<GameComponent>>
render method
UseStateController mixin