onLoad method

Future<void> onLoad()

Implementation

Future<void> onLoad() async {
  await _loader?.load();
  if (_backgroundSprite == null) {
    _paintBackground = Paint()
      ..color = color.withOpacity(0.5)
      ..style = PaintingStyle.fill;
  }

  if (_paintKnob == null) {
    _paintKnob = Paint()
      ..color = color.withOpacity(0.8)
      ..style = PaintingStyle.fill;
  }

  _loader = null;
}